Mar 18, 2005, 07:45 AM // 07:45
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#1
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ArenaNet
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Official Suggestions Thread - March BWE
Please share your suggestions for Guild Wars, based on your experiences in the 5th BWE, March 18 - 20. (Fresh thread, fresh ideas, please, determined by the current state of the game.)
Please post below and we'll be gathering your thoughts for the team!
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Gaile Gray
Support Liaison
ArenaNet
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Mar 18, 2005, 09:06 AM // 09:06
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#3
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Beta Tester
Join Date: Jan 2005
Guild: Carebear Club
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Please let us filter/supress emotes. I can't read any messages due to the constant emote spam going on in towns and staging areas.
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Mar 18, 2005, 01:10 PM // 13:10
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#4
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Krytan Explorer
Join Date: Mar 2005
Location: Brighton, UK
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Just remember ... this is a suggestions thread. Bugs would be better reported elsewhere so that we don't have to sort bugs from suggestions later.
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Mar 18, 2005, 07:57 PM // 19:57
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#5
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ArenaNet
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Quote:
Originally Posted by Pharalon
Please let us filter/supress emotes. I can't read any messages due to the constant emote spam going on in towns and staging areas.
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This is an excellent suggestion and we'd like you to know that we're definitely considering improvements in messaging, in many ways. Sorting, or filtering emote messages is certainly a great way to reduce in town clutter.
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Gaile Gray
Support Liaison
ArenaNet
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Mar 18, 2005, 10:31 PM // 22:31
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#6
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Pre-Searing Cadet
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Something I thought of: a button or command to say whether you are looking for a team or not. Maybe an icon can appear abovwe your head or something?
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Mar 19, 2005, 12:11 AM // 00:11
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#7
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Banned
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I'm not sure where this would fit, but can there be some way to change the "auto-designated by Guild Wars" guild leader. Our leader is now someone who isn't playing anymore and we have no way of changing the leader apart from restarting the guild.
I love the new character creation and the PvP idea. Having to unlock skills and runes is a great idea, but no doubt you'll hear comlaints of grinding from the PvPers
The only thing I am really dissapointed in is the loss of skill charms. Where am I supposed to get the rare skills? I've looked in nearly all the skill trainers lists and haven't found Final Thrust or Savage Slash.
EDIT:I'm not dissapointed in loss of skill charms anymore. I found Final Thrust at the temple then found out that I could all the skills for beta fro a PvP char.
Last edited by BlackArrow; Mar 21, 2005 at 02:23 PM // 14:23..
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Mar 19, 2005, 12:23 AM // 00:23
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#8
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Ascalonian Squire
Join Date: Mar 2005
Location: Under your bed, eating chips.
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As a new person starting out, the whole Academy thing bewildered me at first; the PvP then PvE. It would be nice if there was an explaination beforehand. Instead of 'You're going to the academy now, you can't come back, are you sure you want to go?' have something like 'The Academy has two parts, the first is a small PvP fight, second is a PvE mission, etc etc' so people aren't just like 'HUH?!' as a lot of the others with me seemed to be.
Also, since there's the initial download every time you enter a new area, you might consider making there be some kind of system to alert the other members of the part whether another team-mate is still in the downloading session or not. Several times I finished DL-ing after the rest of my party (Or they had already been to the area and had no need for the DL), and came to totally unaware of what was going on as the scripted events and such had already happened, and they had traversed ahead of me.
I'm sure I'll have more to add later on
Oh and by the way, GW is an amazing game. I'm so excited to be taking part in the beta weekend.
EDIT: One more thing off the top of my head. If possible, another two channels, one for LFG and one for Trading would be awesome, as people would be able to better filter out the things that didn't pertain to what they're doing.
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Mar 19, 2005, 02:46 AM // 02:46
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#10
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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umm well i was playing with my friend and well we died alot becauase the first time we got restarted to this werid area and unknown and there were 2 monsters there but they kill us and everytime we kept responding their theyd multiply and soon there were like 50 and they killed us thenh i ran over to antoher place and instead of these flying beast things there were these rock type elemtals forgot name. whihc kiled us
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Mar 19, 2005, 03:50 AM // 03:50
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#12
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Academy Page
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Repost from inventory thread:
1) Put a simple toggle button at the top of each bag/pouch to designate a default "picked up items go here" location.
2) Allow us to buy/find/collect stuff to trade for (with a collector)/craft backpacks and replace the bags and pouch with it (but keep a maximum 4 locations still, eg 4 backpacks max), also allow a bag to replace the pouch. This will make for another sink and allow us the extra personal inventory space a lot of players want.
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Mar 19, 2005, 04:38 AM // 04:38
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#13
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Pre-Searing Cadet
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The Fort Ranik mission was changed in a very odd way, it's now very difficult in the begining. Just a small thing really, just didn't seem like it needed to be changed.
The "Ruins of Surmia" mission needs to be addressed, there is no indication that I'm supposed to walk over there.
By the way, I appreciate how Old Ascalon is shaped like "Pre-Searing Ascalon"
Last edited by tubocass; Mar 19, 2005 at 04:41 AM // 04:41..
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Mar 19, 2005, 05:57 AM // 05:57
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#17
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Lion's Arch Merchant
Join Date: Mar 2005
Guild: Knights Templar
Profession: W/E
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Did autorun get taken off?
Last edited by JjK; Mar 19, 2005 at 06:03 AM // 06:03..
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Mar 19, 2005, 05:59 AM // 05:59
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#18
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Krytan Explorer
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Here's a thought: Have characters walk when in town. Don't slow them down, simply change the animation. I noticed that I move at roughly the same speed when walking backward, and it doesn't look awkward or anything. The movement the character makes is a long, sort of power-walking type stride. I think it would simply look better to have people walking around in town, rather than jogging everywhere. The animation already exists, so I wouldn't think it'd be hard to do.
A walk/run toggle outside of town would be nice, too.
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Mar 19, 2005, 08:51 AM // 08:51
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#19
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Frost Gate Guardian
Join Date: Feb 2005
Location: Vasburg Armoury
Profession: A/W
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Sorry, but i didnt pre-order and didnt play march BWE or Feb i hope these suggestions will do, but if these suggestions will delay the release DONT DO IT, I RATHER HAVE THEM IN A PATCH LATER ON OR EXTRA CHAPTERS.
Multiclass Clothing, some clothing which is only for the combo. example a mesmer clothing that gives u +2 illusion and a warrior clothing +2 to strength.
Then why dont u make a Me/Wa or Wa/Me clothing +1 illusion +1 strength.
Multiclass skills
Some skills only for that particular Combo
Mounts
Like WoW but usable in fighting making travelling easier, like Ranger on horseback will have less chance of getting hit by a heavy warrior
Bank
Well i think this is already there
Arena spectator
well just watch the rumble....
MMO Hunting ground
although Kill-steal will be there but that will make a little MMO fighting feel
dueling
1 on 1 duel which ends when one's health goes to 1 so it doesnt kill.
of course you have to accept a duel.
Commandable NPCs
Like you can make a henchman attack a particular enemt instead of the henchman just doing its job. Also wall archers in GvG will also be able to be commandable by player to attack which particular enemy
Chapter additions
More races, more profession, more weapons, more skills lol
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Impatient anticapator of Guildwar
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